War Of 2012

War Of 2012
  • Release Date:  2010/9/14
  • Publisher:  Playful Games Holdings Ltd (BVI)
  • Developer:  
  • Genre:  Strategy, RPG
  • Rating Score
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Survive the cataclysm of 2012, Crown you as a king and lead your people to rediscover pseudo-history in the ever changing metropolis,  Blaze a trail on equipment crafting & upgrading, Trade resources among people in need, Train troops and win the battles, and much more…

War Of 2012 takes you into the movie 2012 feel, that is,  an unknown comet threatens the earth, or what is even worse, destroy the whole world. What you have watched in the cinema will recur in your web browser.  Developed and published by Playful Games Holdings Ltd (BVI) behind Nap War, War Of 2012 is a free browser game sending players in in flames, onto the ruins and into the seas.

Features:

1)  4 types of Buildings under each category and newbie protection.

There are four different types of buildings – each suggesting a stage in which players progress and evolve. The Newbie protection and attack limitations give you a fairly guaurenteed gaming experience even you have not logged in the game for a long time, In War of 2012, you can attack players in the same age but you won’t be attacked by those in higher ages unless you attack them first. You may keep your mind on building up cities without worrying about being attacked by stronger players at the beginning of the game.

2) Mighty Heroes–Be a wise commander

It is always important to be a wise commander. Heroes play a very important role in War of 2012. They are 8 different grades of rarity and a higher rarity means the hero will have more attribute points for growth when upgrading. Heroes’ attributes will give bonuses to Attack, HP and Cri Rate on troops they command. Every player is allowed to own at most 15 heroes, and you may send all of your heroes to join one fight. Different heroes have different attributes and excel at different strategies. Thus they should be assigned different types of troops. When heroes reach the required level, they can transcend and become more powerful. Every hero can transcend twice and after the rebirth, their rarity will be upgraded by one level.

3) Fantastic Equipment System

A well-equipped hero can make your troops even more powerful. Equipping weapons, armor, boots, and mounts are all different ways attribute bonuses can be added to a heroes base attributes. All the equipment can be found in treasure boxes, from war rewards or you can buy equipment from other players through the market. You can also refine your equipment to make them even more powerful, using an assortment of materials. But please be cautioned that it has chances to fail when you are refining equipment above 3 stars. All unwanted equipment can be dismantled into materials. If a hero has a complete set of equipmenton him, he will get bonus attributes besides the attributes from the equipment itself.

4) Market System–Mutual exchange of needed products

It isn’t necessary to use the cash shop purchase items and equipment. Players in War of 2012 are allowed to buysell items fromto each other as well as exchange resources in the player market. Equipment, treasure boxes, and materials can all be found on this market. Cunning merchants can find glorious wealth for themselves on the markets of War of 2012.

5) Alliances– Less restrictions, more fun!

Joining an alliance can help you grow faster in the game. One of the things that make War of 2012 so special is the lack of restrictionson war when it comes to fighting alongside your allies. Allies can help each other as well as fight with each other. You will be qualified to join the stronghold battle after you are in an alliance for over 72 hours. Winning a stronghold battle can bring you great riches, like resources, prestige and treasure boxes.

6)  Wars–Show us your war strategies!

To join the warfare, you need heroes and soldiers. Assign your soldiers to your heroes to make them a troop and you will be ready to fight. Like we said, different heroes need to be assigned with different soldiers according to their attributes and excel. There are 12 different types of troops in War of 2012 and the interaction between them makes each type of troop important. The battle in game is turn-based. Defender and attacker will attack each other simultaneously when the battle starts. Melee units are in the front row and ranged attackers are in the back row. Who will be the winner? We are expecting you to show us your greatest war strategies!

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13 Comments on War Of 2012

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  1. well i can’t say this game is awesome nor can i say it sucks. The game is much like civilization 5 and evony. This game is a great pass-time thou..plus it dosen’t use an item for you to write in the chat box if i remember..so alot more people talk then on evony..so also theres alot more socilizaing that can be done..i give it a 9/10 althou i can’t say its a solid 9

  2. This game has lots of children, lots of harrassment and no real technical support. Game engine grammar and spelling are horrible.
    Don’t use anything but Pay pal, because their payment process servers are not encrypted, at least in America.

  3. If you are looking for a game which requires HUGE amounts of time to play, a game where all bonus events and resulting awards can only be earned by the biggest players, and where players who spend lots of money can buy all the power they need to make you insignificant, then this is the game for you. Look, I was ranked number 9 on Ark 10 before quitting, so I am speaking from experience.

  4. There are 20 daily quests each taking from 5-6 minutes each to complete. Plus to get the online rewards you have to be online for various amounts of time. First rewad at 5 minutes, then 10 minute after that, then 15 minutes after that reward … totaling 200 minutes time by the last reward. Since you have to collect a quest reward or time reward before the next can start, the daily online quests means a minimum of 2 hours a day (checking the game every 5 freaking minutes).

  5. And the special events — Who can grow the most in 1 week (Big players), who can win the most battles/prestige in a week (Big Players), Battle Royal (who can hold and protect NPC locations for long periods of time to win big rewards .. again the big players only). And the big players all spend many hundreds of dollars to play. I spend $180 and that got me only to number 9. Ahead of me were players 2,3,4, and 5 times my size … and they likely spent the corresponding amounts of extra money. Avoid this game.

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